
Squad
Offworld Industries and Offworld Industries | Released on Sep 23, 2020
- 8.5
- GW Score
- 83
- Metacritic
- 82%
- Community
About Squad
Squad is the definitive large-scale tactical first-person shooter from Offworld Industries, a game where victory is forged not by individual skill alone but through unwavering teamwork and coordinated strategy. As the spiritual successor to the legendary Project Reality mod, it elevates the military simulation genre by making communication and layered planning the core pillars of every engagement, creating an intense and deeply rewarding experience for those who embrace its demands.
Gameplay revolves around persistent 50vs50 or 100vs100 battles where players organize into specialized squads under the direction of a Squad Leader. The moment-to-moment flow is a complex meta-game of establishing Forward Operating Bases (FOBs), managing intricate logistics supply chains, and fighting to control objectives to deplete the enemy’s ticket pool. The comprehensive Infantry Combat Overhaul (ICO) fundamentally shapes combat, emphasizing deliberate pacing with mechanics like meaningful suppression, stamina-driven weapon sway, and a point-shooting system that rewards tactical positioning over twitch reflexes. Every role, from Medic to Anti-Tank specialist, is crucial, and operating vehicles—from main battle tanks to transport helicopters—requires dedicated, coordinated crews.
Set within a fictional contemporary conflict, Squad distinguishes itself with a vast roster of authentic conventional and irregular military factions, each with unique arsenals and tactics, battling across expansive, geographically diverse maps. Its standout feature is the profound emphasis on communication, utilizing local, squad, and command radio networks to execute coordinated strategies. This is complemented by the deep strategic layer provided by the Commander role, who can direct team-wide assets like artillery barrages and UAV reconnaissance, making every match a dynamic, player-driven narrative of large-scale warfare.
Building on a legacy of passionate community development since its early access launch, Squad has cemented its reputation as the premier game for players seeking a truly collaborative and strategic shooter experience. It appeals to those who find satisfaction in the orchestrated chaos of combined arms operations, where a well-placed FOB, a timely logistics run, or a perfectly executed suppressive fire maneuver can turn the tide of battle, offering a uniquely substantive and team-oriented pinnacle in the multiplayer FPS landscape.
Review Verdict
A brutal, rewarding tactical simulation that excels in teamwork and atmosphere. While its steep learning curve and downtime are significant, the depth of its combined-arms warfare is unmatched.
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43 entries2 linked- Squad SystemGuidePlayers organize into units of up to 9 members led by a Squad Leader who manages strategy and communication.
- Ticket SystemThe team's resource pool; tickets are lost through player deaths, failing to recover wounded soldiers, and losing objectives.
- Logistics & ConstructionA system where trucks transport materials to build bases, fortifications, and resupply points for the frontline.
- Forward Operating Bases (FOBs)Player-built structures that serve as the primary spawn and resupply hubs for an entire team.
- Rally PointsTemporary, squad-specific spawn points deployable by a Squad Leader to maintain tactical momentum.
- Infantry Combat Overhaul (ICO)A major mechanical rework emphasizing deliberate pacing, realistic suppression, and teamwork-oriented gunplay.
- Buddy BoostGuideOne soldier climbing onto another to clear an obstacle that is above solo reach. Named in v2.12 (February 2022) but present since Alpha 10 (February 2018). No dedicated keybind — it uses the ordinary vault/climb input on a teammate. Only one player may stand on another at a time, and the booster must be stationary and not prone.









