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PS5 Hits 95.3 Million Sales as Sony Secures Memory for GTA 6

Sony's Q1 FY26 results reveal slower PS5 sales, secured memory for GTA 6, and 125 million monthly active users.

Christian KuriAug 2, 20265 MIN READ
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Gta 6Ps5SonyGaming IndustryGrand Theft Auto 6Memory SupplyConsole SalesQ1 2026

PS5 Reaches 95.3 Million Sales as Sony Secures GTA 6 Supply

Sony says it has secured enough memory to meet its projected PS5 sales targets, as lifetime console sales reach 95.3 million ahead of major releases including Grand Theft Auto 6. The announcement came in the company’s Q1 FY26 financial results, addressing supply concerns affecting PlayStation hardware amid rising demand for memory and storage components.

According to Sony’s official Q1 FY26 financial results, the company sold 1.6 million PS5 consoles during the quarter. That represents an approximately one-third, or 36%, year-over-year decline, although cumulative PS5 sales have now climbed to 95.3 million units.

The secured memory supply is intended to protect PS5 availability for consumers and support Sony’s sales targets during the relevant financial year. That is particularly important before GTA 6, whose anticipated demand could drive new console purchases and upgrades, giving Sony an opportunity to offset the PS5’s slower recent sales pace.

PlayStation also reported 125 million Monthly Active Users in June, up 2% year over year. The figure indicates that Sony’s platform remains broadly engaged even as quarterly hardware sales decline.

What Sony Said About Memory, GTA 6, and Upcoming Releases

Sony said its PS5 supply plans are covered for the fiscal period ending March 31, 2027. In its financial reporting, the company labeled this period FY26 and stated: “we have secured the quantity of memory necessary to meet our projected sales volume for FY26.” Sony’s statement addresses its production target; it does not guarantee a particular level of consumer demand or sales.

Rockstar has officially announced that Grand Theft Auto VI will launch on May 26, 2026, for PlayStation 5 and Xbox Series X|S. Rockstar has not announced a simultaneous PC release, so the game will not launch on PC at the same time as the console versions. Expectations that GTA 6 could increase demand for PS5 hardware come from the game’s launch platforms and its profile, rather than from a confirmed Sony sales projection.

Sony is also relying on other first-party releases during the same financial period. Its reported schedule lists Marvel’s Wolverine for September and God of War: Laufey for February; those dates and the titles’ inclusion in the schedule are attributed to Sony’s plans. The company’s memory statement means it says it has secured enough supply to support its projected hardware volume while these releases approach.

For players, the announcement indicates that Sony does not currently expect memory availability to prevent it from supplying PS5 consoles for its target period. Actual stock levels, pricing, and the extent to which GTA 6 or other releases drive hardware sales will depend on market demand and Sony’s final release and distribution plans.

Memory Crisis and the PS5’s Slower Sales Pace

Memory Crisis and the PS5’s Slower Sales Pace

The global memory crisis has added pressure to PS5 pricing and availability as the console’s sales pace falls behind the PS4. According to IGN, demand from AI data centers, shifts in manufacturing capacity toward other memory products, and rising component costs have tightened supplies of RAM and storage. Sony, Microsoft, and Nintendo have all announced hardware price increases amid those conditions, making the PS5’s current pricing trajectory different from the PS4’s.

The PS4 benefited from regular discounts and falling prices as it aged. By comparison, the PS5 has faced price increases, which GameSpot reports have contributed to a slower sales pace alongside component shortages. Sony sold 1.6 million PS5 consoles between April 1 and June 30, 2026—36% fewer than in the same period a year earlier—and its hardware revenue fell by almost 10%, according to GameSpot.

The gap is also visible against the PS4 at a comparable point in each console’s lifecycle. The PS5 has reached 95.3 million units sold, while the PS4 had sold 100.2 million by the equivalent stage, according to GameSpot. Sony’s statement that it has secured sufficient memory therefore gives the company greater supply certainty as it approaches a period when high-demand releases could test both inventory and pricing.

Sony’s Forecast, Costs, and Unconfirmed First-Party Delay

Sony raised its forecast for the gaming business by 3% compared with its May projection, according to its financial results. The company said a refund related to U.S. tariffs contributed to the improved outlook, adding to the financial benefit from favorable cost factors.

The results also showed higher expenses, including investments in a next-generation platform and restructuring costs. Sony did not identify the specific projects involved in those investments or provide further detail on the restructuring.

PlayStation reported 125 million monthly active users in June, up 2% year over year. However, total playtime during the first quarter of FY26 fell 4% year over year, which Sony attributed in part to the comparison with the previous year’s seasonal updates and major game releases.

Sony also referred to “adjustments to the FY26 first-party title roadmap.” That wording indicates a possible change to the release schedule, but any first-party delay remains unconfirmed. Sony has not named an affected game or announced a revised release date, so no specific title should be treated as delayed based on the financial-results statement alone.

Securing memory supply should give Sony more flexibility to maintain PS5 availability against its sales targets, particularly as demand may increase around major upcoming releases. It does not guarantee higher sales or eliminate the effects of pricing and broader component costs. This is a hardware-and-financial-results report; it contains no in-game location, unlock prerequisite, reward, or missable-content information.

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